Command¶
-
get_element_rect
(element_type: scripts.engine.internal.constant.UIElement) → pygame.Rect[source]¶ Get the predefined rect for the specified element.
-
init_subscribers
()[source]¶ Initialise event subscribers.
N.B. When init’d they are held in reference by the event hub and do not need to be referred to directly.
-
start_game
(player_data: scripts.engine.internal.definition.ActorData)[source]¶ Create a new game and show the gamemap