scripts.nqp package¶
Subpackages¶
- scripts.nqp.actions package
 - scripts.nqp.processors package
 - scripts.nqp.ui_elements package
- Submodules
 - scripts.nqp.ui_elements.actor_info module
 - scripts.nqp.ui_elements.blessing_menu module
 - scripts.nqp.ui_elements.camera module
 - scripts.nqp.ui_elements.character_selector module
 - scripts.nqp.ui_elements.dungen_viewer module
 - scripts.nqp.ui_elements.message_log module
 - scripts.nqp.ui_elements.skill_bar module
 - scripts.nqp.ui_elements.tile_info module
 - scripts.nqp.ui_elements.title_screen module
 - Module contents
 
 
Submodules¶
scripts.nqp.command module¶
- 
get_element_rect(element_type: scripts.engine.internal.constant.UIElement) → pygame.Rect[source]¶ Get the predefined rect for the specified element.
- 
init_subscribers()[source]¶ Initialise event subscribers.
N.B. When init’d they are held in reference by the event hub and do not need to be referred to directly.
- 
start_game(player_data: scripts.engine.internal.definition.ActorData)[source]¶ Create a new game and show the gamemap