Particle Manager¶
- class ParticleManager[source]¶
Bases:
object
Class to manage all particles and their functionality, including creating, drawing and deletion.
- create_blood_spray(pos: pygame.Vector2, blood_colour: Tuple[int, int, int] = Colour.BLOOD_RED)[source]¶
- create_smoke(pos: pygame.math.Vector2)[source]¶
- draw(surface: pygame.Surface, offset=(0, 0))[source]¶