NotQuiteParadise2

Source code for nqp.world_elements.particle

from __future__ import annotations

from typing import TYPE_CHECKING

import pygame

if TYPE_CHECKING:
    from typing import List, Tuple

__all__ = ["Particle"]


[docs]class Particle:
[docs] def __init__(self, loc: pygame.Vector2, vel: pygame.Vector2, dur, colour): self.loc: pygame.Vector2 = loc self.vel: pygame.Vector2 = vel self.dur = dur self.colour = colour
[docs] def update(self, dt): self.loc = pygame.Vector2(self.vel.x * dt, self.vel.y * dt) self.dur -= dt if self.dur < 0: return False return True
[docs] def draw(self, surf: pygame.Surface, offset: pygame.Vector2 = pygame.Vector2(0, 0)): surf.set_at((int(self.loc.x + offset.x), int(self.loc.y + offset.y)), self.colour)